Electronic Arts


Electronic Arts Reviews

830 Reviews
830 Reviews
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Electronic Arts CEO Andrew Wilson
Andrew Wilson
123 Ratings

    Well compensated dream job

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Employee - Development Manager in Melbourne
    Former Employee - Development Manager in Melbourne

    I worked at Electronic Arts as a contractor (less than an year)


    Well compensated benefits - $100 a year to spend on digital downloads, 10 free game titles a year
    Work site extras - professional coffee machines, fresh fruit, lunch and salad items, cereals, Friday night drinks, staff events


    Did you read the pros? How could there be cons?!

    Advice to ManagementAdvice


    Positive Outlook

Electronic Arts Interviews

Updated 13 Dec 2014
Updated 13 Dec 2014

Interview Experience

Interview Experience


Getting an Interview

Getting an Interview


Interview Difficulty


Interview Difficulty




    Games Advisor Interview

    Anonymous Interview Candidate in Austin, TX (US)
    Anonymous Interview Candidate in Austin, TX (US)
    Application Details

    I applied through an employee referral. The process took 3 daysinterviewed at Electronic Arts.

    Interview Details

    After submitting my resume, I was emailed within 3-4 days and asked to come in for an face-to-face interview a couple days from then.

    The interview was with the area manager and one of the team leads. Both were very down to earth. It never felt like I was being double teamed or flanked with questions from both. They each had questions about what type of video games I like, which was to be expected since EA is a video game publisher. They gave me a run down on how their operation worked at their office, which is basically category-based call center. Game Advisors are split into different tiers of support, each with their own studio (section) in the office. These sections have about 10-16 advisors in each, with team lead (manager) assisting them.

    After going over the job expectations, they asked me why I choose to apply to EA. They also asked if I was comfortable having my support metrics tracked. The interview process lasted about 10 minutes, then I was given a tour of the office (which is pretty cool).

    Within 24 hours after the interview, I was sent an email offering me the job.

    Interview Questions
    • Are you comfortable having your support metrics tracked?   Answer Question
    Negotiation Details
    No, you are not able to negotiate as this is a contracted job.
    Accepted Offer
    Positive Experience
    Easy Interview

Electronic Arts Awards and Accolades

Something missing? Add an award
Top 95 Workplaces in the Bay Area, Top Workplaces, 2013
Best Places to Work 2013, Human Rights Campaign’s (HRC) Corporate Equality Index, 2013
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Additional Info

Website www.ea.com
Headquarters Redwood City, CA
Size 5000+ Employees
Founded 1982
Type Company - Public (EA)
Industry Media
Revenue $2 to $5 billion (AUD) per year

At EA, we thrive on outrageous thinking. It’s the fuel that inspires the best games in the world. We’re a community of artists, storytellers, technologists and innovators working in one of the most dynamic industries around.

Our creative work environment rewards new and different ideas. It’s an environment that attracts brilliant talent from around the globe. No matter which of our studio locations you join, you’ll feel the energy and support of EA’s global brand, while thriving on our world-class campuses. At EA, the excitement you feel throughout each workday is... More

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