Glassdoor is your free inside look at Toys for Bob reviews and ratings — including employee satisfaction and approval rating for Toys for Bob CEO Paul Reiche. All reviews posted anonymously by Toys for Bob employees.
Current Employee – been working at Toys for Bob full-time for more than 7 years
Pros – Toys for Bob is definitely very good at scheduling, being decisive, knowing their limitations, and setting realistic goals. Most video game companies are notorious for having long hours and months of crunch-time. The leaders at Toys for Bob all have families and children and realize that employees need to balance their work and personal life in order to be productive and successful. Toys for Bob also has a very relaxed, friendly, and casual work environment.
The one thing that separates Toys for Bob from other video game developers is that TFB has extremely robust and powerful design tools that allow the game designers to prototype and play-test ideas very quickly. The designers’ only limitation is their imagination and creativity. They aren’t hampered by inadequate tools, and they don’t have to rely on programmers to write code to implement a certain game mechanic. Whereas many video game developers take several months to prototype a certain idea, a designer at TFB can do it several days. This rapid prototyping allows TFB to quickly weed out bad ideas and iteratively improve good ones.
Cons – None really. I've been in this industry for over a decade, and this is one of the best video game developers I've worked for.
Yes, I would recommend this company to a friend – I'm optimistic about the outlook for this company
2012-11-08 11:04 PST
Your feedback has been sent to the team, and we'll look into it.
Your response will be removed from the review – this cannot be undone.