I applied through a recruiter. The process took 2 days. I interviewed at Electronic Arts (Bucharest, Bucuresti) in June 2013
Interview
I was contacted on the telephone by the HR and programmed for and online interview.
I had 30 minutes for 2 problems:
1. An inoder traversal of a binary search tree
2. Given 2 rectangles intersecting or overlapping together in any corner, how do I determine the total area for the two rectangles without the overlapped (intersection) area?
After the online test I went for a onsite talk.
First I had a small chat with the HR lady that questioned me about my current job, my plans, and my salary expectations.
Second a technical interview, some of the questions were:
1. hardest bug you ever ecnountered
2. OO concepts (inheritance)
3. nullify an integer in c++ using just while and increment operators.
Last I had a chat with 2 managers about my work experience and they presented the company culture etc.
Interview questions [1]
Question 1
nullify an integer in c++ using just while and increment operators
I applied online. I interviewed at Electronic Arts
Interview
The process started with an initial call from HR where we discussed my background, interest in EA, and general fit for the role. After that, I had a technical phone interview that focused on coding challenges, system design, and problem-solving.
Once I passed that stage, I was invited to a virtual interview loop with several team members, including senior developers and a hiring manager. Each session explored different aspects—technical depth, code review, design thinking, and collaboration.
They also assessed how I approach real-world development scenarios and how I communicate in a team setting. The final step was a conversation with the team lead, which centered more on vision, culture, and expectations. Overall, it was a thorough but engaging process.
Interview questions [1]
Question 1
One question that stood out was when they asked how I approach debugging a complex issue in a live environment. They wanted to understand my process, how I prioritize under pressure, and how I communicate with the team during high-stakes situations.
I interviewed at Electronic Arts (Bucharest, Bucuresti)
Interview
Rather fast, took one week from the application to the interview. The hr people were really nice and everything went smooth. During the interview I was asked mainly c++ underlying structure questions.
I applied online. I interviewed at Electronic Arts (Austin, TX)
Interview
Got an HR interview one day after application. Asked me if I can do interview ASAP. Scheduled an H&M interview one day later. After introduction, was asked the question why us. The hiring manager was quite arrogant and not happy with my answer. Kept interrupted me.