Mission: We are a work hard/play hard team, and foster a collaborative, fun and creative environment, where we enable our developers to do the best work of their careers. We invest and support in the growth and development of our people as a core value, and structure our teams so that ...
I worked at Treyarch full-time (More than a year)
The nice thing about this place is that it is a rather professional place to work at, and as long as you do your work, you'll be ok. Also, Call of Duty is a good name to have on your resume.
Aside from the fact that, besides QA, about 96% of the employees are white, this place is a very sad and boring place to work at. Everyone is so serious all the time, I sometimes would forget we were working on video games.
There's also a lot of office politics and everyone is so defensive all the time. I felt like everyone was on edge and felt like they could lose their job at any moment. It seemed very sad. I only lasted about few years, but I just couldn't take it anymore.
I also asked about ways the company could help improve current skills and they weren't very helpful at all.
Advice to Management
Find ways to motivate your employees. They all seem on edge, sad and are very depressing to work with. Not sure why, but every time I asked into reasons behind a method that was used, the senior artists got very defensive. I was just curious, not trying to steal your possible art-director trajectory.
Also, hire more women and definitely more people of color, think I saw like five artists in the whole studio that were either black or hispanic.sad
I applied online. The process took 4 weeks. I interviewed at Treyarch in January 2018.
After an initial phone interview with the recruiter, I then skyped with members of the hiring team. After submitting a writing sample I then interviewed in person with more members of the hiring team.
Check out this great article showcasing the work that Treyarch has done over the years. Tune in for our official reveal event on May 17th to see what's coming next!!
On March 8, we got a little caught up in the excitement of announcing that Black Ops 4 was officially in development – we didn’t want you to think that we forgot about International Women’s Day, where we marked the day with a special guest speaker.