Mission: Twitch’s video platform is the backbone of both live and on-demand distribution for the entire video game ecosystem. This includes game developers, publishers, media outlets, events, user generated content, and the entire esports scene. In February 2014, Wall Street ...
I have been working at Twitch full-time (More than 3 years)
I have been an Engineering Manager at Twitch for over 2 years. I’ve had a long career and I can now say that this is one of the most enjoyable work experiences I have ever had. Why?
The people are passionate about the product, focusing on success of both creators and viewers.
People have the best intentions here, collaborate and pitch in across teams to get stuff done and don’t just think about what’s in it for me. I’ve seen the land grab type of org, this is not that way.
The hiring process is rigorous. If you get a job here you are smart and capable.
The company has been growing incredibly fast and this has opened up opportunities for those who want to grow into new, bigger roles. I’ve promoted multiple devs to SDE II and SDE III and had an SDE become an SDM.
It’s fun working with cool, nice people on a fun product. And yes, the new office is amazing and the food is off the charts.
Need more cross org shared dev processes and support.
It’s easy to gain weight.
Advice to Management
Continue working to bring more cross org alignment. Solicit input from directors and managers for company wide process changes.
I applied online. The process took 4+ months. I interviewed at Twitch (Melbourne) in September 2015.
After response from Twitch, the HR people were very open and understanding, and Skype interviews went well. Long delays with follow up interviews with people from other departments. Entire process before they informed me they were going with someone else took five months.
While a lengthy process, apart from the delays everything from Twitch was very professional and very friendly and open.