1. "Challenging but Educational"

    3.0
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Compensation and Benefits
    • Senior Management
    Current Employee - VFX Production Coordinator in Montreal, QC
    Recommends
    Neutral Outlook
    No Opinion of CEO

    I have been working at Method Studios full-time for more than a year

    Pros

    If you like a challenge for show production, you've come to the right place. Nice Facilities Excellent Location Nice Employees Good Company Spirit

    Cons

    A lot of projects are poorly managed and under resourced. Overwhelming amount of work; not evenly spread out. A lot of overtime is a must; not really optional in many cases (feel pressured to stay often) Neglect from Management

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  1. "Assistant Editor"

    5.0
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Compensation and Benefits
    • Senior Management
    Former Freelancer - Assistant Editor in Santa Monica, CA
    Doesn't Recommend
    Neutral Outlook
    No Opinion of CEO

    I worked at Method Studios for less than a year

    Pros

    Great people, creative enivornment, relaxed

    Cons

    Not enough available work for Assistant Editor

  2. "Upper level supervisors guess at client needs, Animators constantly redo work."

    2.0
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Compensation and Benefits
    • Senior Management
    Former Contractor - Animator in Santa Monica, CA
    Doesn't Recommend
    Negative Outlook
    No Opinion of CEO

    I worked at Method Studios for less than a year

    Pros

    Some of the people who work there are really nice. Nice facilities (if incomplete as far as full resources for animators go.)

    Cons

    Weird politics. A few who clearly lack expertise but ingratiate, get promoted and end up supervising better talent (contract workers). Not a creative environment. Animators are often endlessly guessing at client (Marvel) needs rather than having them ever conveyed accurately by top level VFX sup. Resources for animators to create top level animation are slim or non-existent.

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