Glassdoor users rated their interview experience at Jagex as 100% positive with a difficulty rating score of 3 out of 5 (where 5 is the highest level of difficulty). Candidates interviewing for Director of Production and rated their interviews as the hardest, whereas interviews for Director of Production and roles were rated as the easiest.
The hiring process at Jagex takes an average of 45 days when considering 1 user submitted interviews across all job titles. Candidates applying for Director of Production had the quickest hiring process (on average 45 days), whereas Director of Production roles had the slowest hiring process (on average 45 days).
The interview process was very smooth and well-organized, with no unnecessary assignments or complications. It consisted of a two-stage process where the questions were thoughtfully designed, combining both data-driven and qualitative aspects. The interviewers were kind, supportive, and empathetic throughout, which helped create a comfortable environment. Overall, it was a pleasant and positive experience that felt fair and respectful.
Interview questions [1]
Question 1
Tell us about your experience in making a campaign.
I applied through a recruiter. I interviewed at Jagex in Jan 2026
Interview
I was shortlisted for an interview with a Lead Programmer in January 2026.
On the day of the interview, I connected to the call on time. Nobody else was there yet. I just assumed they were running late, which is fine - it happens. I was still sat in the call by myself after 15 minutes, so I emailed the recruiter who originally reached out to me to ask for an update. At the 40 minute mark, I gave up waiting and left the call.
The recruiter called me after the interview slot and seemed confused as to what happened. He told me he'd chase it up and get back to me.
I didn't hear back for a full day after that, and even then an explanation wasn't forthcoming. It wasn't until the following week (about five days after the interview was supposed to happen) that the recruiter called to explain that the interviewer was on PTO and my interview being scheduled was a clerical error. He further explained that they were struggling to find candidates having expertise with Unreal's GAS (despite that having no mention in the job description at all!) and had therefore decided to work with a co-development studio to meet their needs in the short term.
Whether that meant they never intended to interview me and the appointment was purely accidental or someone simply changed their mind, I don't know, but it gets worse. By the end of the week, I had seen another Jagex recruiter post on LinkedIn about a range of positions they were still earnestly seeking to fill, including the very one I applied for!
I pointed this out to the other recruiter and expressed my interest in re-applying, assuming the arrangement to work with the co-dev studio fell through for some reason. He quickly encouraged me to apply, so I did. I also applied for two other roles firmly within my skills and experience.
I've just been rejected for one of them (over five weeks after applying!) and expect the same will happen with the other two if I hear back at all.
Overall a very disappointing experience that has completely eroded my trust in Jagex, especially as I had developed an entire portfolio piece to demonstrate my suitability for the role. I understand recruitment in this industry is under a lot of pressure currently, but I don't think that excuses my experience.
Standard interview process with multiple interviews with different stakeholders from the relevant team. Online interviews and conversational in style but with STAR style questions. Recruitment team and interviewers were all pleasant.
Interview questions [1]
Question 1
Along the lines of, how can we help you with your career ambitions?