I applied online. The process took 2 weeks. I interviewed at Stripe (San Francisco, CA) in May 2016
Interview
I have background in enterprise software companies with C/C++ so I was glad to receive a call from recruiter after I applied online at Stripe.
Phone screen was straightforward coding question.
Onsite consisted of couple of coding questions, debugging and design interview followed by interview with hiring manager. For coding interviews, actual code on machine is required and no whiteboard solution.
Questions were not tough however expectation was that code is complete and working within 45 mins.
I'm most comfortable with C++ but using statically typed language during coding interview v/s using dynamically typed language like Python or Ruby turned out to be a huge disadvantage for me.
I felt I got most of the questions 90% but couldn't complete the solution either due to some compilation issue or understanding new C++ library to be used to the solve the problem.
Interviewers were pleasant and overall I felt welcome.
First an OA which is very hard, you have to be really fast. Then HR call and then phone round. Unfortunately I got unlucky and my interviewer was doing something else while doing the interview, he was muted and I had to ask for his attention twice. Of course in the end he said I did very well and one day later I was rejected. The phone round is not particularly difficult but you have to be fast and talking too much will cost you.
Interview questions [1]
Question 1
They have a bunch of questions about string parsing, more often than not you will need to read a CSV so know how to do that, and know how to use the split function.
1 round of team screen - go/no go with a multi step problem
Design - classic interview
Integration - work on integrating some new systems
Bug bash - find and solve a bug
Programming exercise - same as team screen maybe a bit harder
I applied through a recruiter. I interviewed at Stripe in July 2026
Interview
started with a quick recruiter chat (checking developer infrastructure know-how), followed by a 45-min live coding screen where they look for production ready code. onsite was 5 rounds: coding, bug bash, integration, system design, and behavioral. bug bash was the most interesting part. they just drop you into a random repo with failing tests and watch how you track down the root cause. integration is pure API work - reading docs and wiring things up, but they lean heavy on error handling. sys design felt very grounded. instead of drawing huge scalable architecture, we basically just talked through failure modes and backward compatibility.behavioral was standard. across the board, stripe cares way more about readable code and communication than tricky algorithms.for prep, practice reading other people's code and fixing bugs. i had a mock on prepfully with a stripe SWE to test my bug bash process, and it really highlighted some messy debugging habits i had. tough loop, but it actually feels like real engineering.
Interview questions [1]
Question 1
Given a stream of Stripe checkout session events, identify sessions abandoned at each step of the checkout flow and calculate conversion rates