Bossa Studios Reviews

3.8

70% would recommend to a friend

(26 total reviews)

Henrique Olifiers

67% approve of CEO

55% positive business outlook

Bossa Studios has an employee rating of 3.8 out of 5 stars, based on 26 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Bossa Studios employee rating is in line with the average (within 1 standard deviation) for employers within the Information Technology industry (3.9 stars).

Reviews by job title

26 reviews
1.0
28 Oct 2020
Recommend
CEO approval
Business outlook

Pros

As many people have said, the game teams at Bossa are really wonderful people. Despite the toxic culture above them they manage to be so friendly and welcoming that they create a second culture within the studio that is positive. What you could call the material side of the jobs, things like the salary and the benefits are actually very competitive.

Cons

The company is too management heavy and the most senior management at the C Level is not able to create a strong vision for the companies future. There are 7 C Level leaders, I think 12 heads of departments or studio wide leaders, and then several team leaders. In a studio of 100 people, this is a lot of people not actually making anything. Right now the culture is awful. There are open conversations about people wanting to leave, and a lot of people are, because the C Level does not live in the real world. They take no accountability for the failings of the past or the present with SS2 not selling but prefer to stay quiet or blame members of the team behind the scenes. Some of the C Team even openly blame their team for the game failing to the point of the team feeling like they want to quit. The Heads Of team try their best to do an impossible job - keep all of the C Team happy so they interfere less in the day to day while trying to keep the studio running. Sadly, the C Team are laws unto themselves who have no issues going around whoever they may have hired in whatever capacity to get what they want done in the games so the actual structure of power in the studio is a mystery to most of us. The single biggest problem is one of identity. The studio doesn't have one. Not for the current games it is making, nor the future games it might make. It wants to see itself as a beacon of towering innovation which gets lauded as a creative powerhouse, but nothing could be further from the truth which is that real creativity in the studio has zero chance to bloom under this leadership. The studio needs a hard reset, clearing out the legacy failed leadership that even today is still ignoring all of the issues in the studio and only making them worse through its clandestine activities. I am writing this review fully with the intention of leaving as soon as the pandemic is over and while this event might be great news for the UK when life returns to normal it will spell disaster for Bossa as many others will do the same.

1.0
7 Oct 2020
Recommend
CEO approval
Business outlook

Pros

Bossa has some of the best and brightest UK games industry working there. The creative energy and potential of the team is unmatched and you could not ask for better co-workers. Fairly nice benefits, especially for a company in the UK.

Cons

The management is beyond terrible. Narcissistic and self-obsessed with their own ideas, they are completely out of touch with the industry and their place within it. Despite having created and incredible creative team, they seem determined not to trust them to do their own jobs, and have even deliberately sunk projects for abritrary reasons (or through their own ego), whilst at the same time letting budget-draining, ego fueled zombie projects cripple the company for years at a time. There were many times I would see people working late, crying at their desks or stressed beyond reason at the behaviour and expectations of management, and the trickle down effects of their incompetence. From what I know from friends that still work there, this is still something of a problem. They are also completely clueless about how to properly market a game, relying on "viral success" and tricking influencers into doing all their marketing for them, for free, instead of paying for a properly planned marketing campaign. To be clear, this is not the fault of the marketing team themselves, but rather the upper management who are deluded into thinking they can be viral successes every single time they release a game and never spend a penny on actual marketing - unless that marketing is some ego stroking release party. This results in completely ridiculous and out of touch sales targets, based on a completely unrealistic view of the companies popularity. And when those out of touch targets aren't met, they don't blame themselves, they blame customers, or the development team instead. If that wasn't bad enough, theres also absolutely no way to leave genuine critical feedback and have them actually take it on board. The management team makes decisions in a closed room, and then leaves the dev teams to deal with the fallout of those decisions. They aren't consulted, they have no way to genuinely give input into projects - they must do what the management team thinks is best, whether or not that's based in reality or actual market understanding.

1.0
20 Nov 2020

Avoid at all costs

Anonymous employee
Recommend
CEO approval
Business outlook

Pros

The people are some of the kindest, talented and supportive I have worked with in the games industry. The constant upheaval and resignations create opportunities for growth, as long as you're not being made redundant

Cons

QA are grossly mistreated. Forced to work obscene crunch with no compensation. They are often dropped before owners realise that the roles are needed and new QA are hired again. This happens repeatedly. It's a real mess. Founders are habitually controlling and with no returns. The successful games the studio have made were made in spite of the founders, not because of them. In fact the founders attempted to shut those projects down. Instead the founders waste huge amounts of money on vanity projects that go nowhere and end in hardworking employees losing their jobs. If you are a designer, you will work alone. If you are a producer, you will have no support. Coders will be given unreasonable tasks without realistic timelines. Founders will often derail entire projects. And they will communicate in incredibly toxic and insulting ways. This recently resulted in the entire leadership team of a project resigning. More people intend to leave after lockdown or are actively looking for new opportunities. The studio is in free fall.

Viewing 1 - 3 of 26 Reviews

Glassdoor has 28 Bossa Studios reviews submitted anonymously by Bossa Studios employees. Read employee reviews and ratings on Glassdoor to decide if Bossa Studios is right for you.