DPS Games Reviews

3.5

59% would recommend to a friend

(28 total reviews)

Victor Kislyi

60% approve of CEO

20% positive business outlook

DPS Games has an employee rating of 3.5 out of 5 stars, based on 28 company reviews on Glassdoor which indicates that most employees have a good working experience there. The DPS Games employee rating is in line with the average (within 1 standard deviation) for employers within the Media and communication industry (3.7 stars).

Reviews by job title

28 reviews
3.0
30 Jan 2023

Squandered Potential

Anonymous employee
Recommend
CEO approval
Business outlook

Pros

DPS is an amazingly kitted out company. Everyone has an electronic standing desk, two monitors and a great computer. The office is huge, spread over two floors and has a number of private rooms and areas. The audio rooms are incredible and would rival or exceed the same in other industries. The deli is also great, very cheap for great food. Snacks, fruit, drinks and alcohol all provided for free. There is a painting area for Warhammer, plenty of board games to play and two table tennis tables. It would genuinely be difficult to find a company with a better office. Hiring is generally fantastic. They have or have had some of the best experts in multiple fields. The main project had tons of potential. Benefits were also great and salary was good for most disciplines, only being dated towards the end of 2021. DPS, as a company, really tried to look out for their employees. Hybrid working is also a positive. Wargaming, as a whole’s, response to the war in Ukraine was fantastic. Wargaming stepped up in ways that wasn’t expected, and went above and beyond.

Cons

DPS was always hindered by decisions made by executives who are either delusional or completely out of touch. The executive creative director did more distracting and derailing than directing. Getting on the executive creative director’s bad side could result in your termination. Producers at the executive level would take control of overall direction, which would result in mismanagement, split focus, confusion and eventually firings or resignations. The project had massive potential that, if the experts who were hired were listened to, could have been realised. Instead, it was squandered by sticking to early 2000s game design, nonsensical limitations on creativity and out of touch decisions relating to the target audience. It is disappointing that DPS could not achieve the potential it had. DPS constantly push for feedback and talk about cultivating a culture based around it, however after multiple questionable “resignations” and “parting of ways” instead created a fear of giving feedback. Routinely anyone that would speak up would be noted and gain reputation within the company as someone to watch out for. Good culture came from friendships, as executives have been caught out gossiping, bullying and creating a pretty hostile environment for people they dislike or people that have since left the company. Accounts of harassment have also circulated, some leading to termination and others protected due to their status in the company. Progression within the company isn’t very transparent. Each discipline is handled differently but most seem to come down to the amount of time in the industry, rather than skill or merit. This can be very frustrating.

2.0
21 Sept 2022
Recommend
CEO approval
Business outlook

Pros

Most of the people at DPS Games are fantastically knowledgeable industry professionals. There is so much talent within the studio and I cannot fault the company for that. The equipment in the studio is well thought out from the audio rooms to the high spec PCs and standing desks. The subsidized deli is also great, with usually-good hot meals and sandwiches for just £1. The new office-space is a bit odd though, lots of the features have never been used and it seems like a waste of money (scrum areas). The studio location in the heart of Guildford is good as it is an industry hub. Shuttle busses to the business park are frequent from the train station. A good connection from London. Very flexible with hybrid and fully remote work.

Cons

The project has been in development for so long that the I feel executives have lost touch in the direction the game should be going. Feature creep and redesign after redesign is a massive problem and it feels like the project is stuck in a constant loop, and not always for the best outcome. Not to mention, direction from the creative director feels absolutely non-existent and they only have input on the game every few months, and then it goes through another redesign. Woes! At the current rate of development, all the tropes of the game will be out of date with current F2P titles that are actually reading the market. Due to the war in Ukraine and the effect it had on the company being part of all regions involved, massive restructuring in the company caused for huge layoffs across the board which was utterly demoralising. As it was not merit-based but seniority-based, good people lost their jobs; Some who were much better at their jobs than senior members of team. DPS games still hasn't really recovered from this, and everyone has had to pick up the slack for little to no more compensation, but definitely a lot more stress. Since starting work here I have seen several executives and leads get made redundant for seemingly no reason, they were seemingly doing a great job. Was it because there was disagreement in the exec-circle? Who knows. But it is disconcerting and causes headaches for the rest of the development team who will now have to be steered in a different direction by whoever picks up the slack. Despite what the company says, salary banding is relatively low for a AAA company. Some disciplines are leaving because other companies are offering more than what DPS games can match without giving other members of the discipline salary increases also. Employee retention is incredibly weak, stress levels are high, people are bored. Lots of turnover recently, independent of the redundancies.

2.0
18 Sept 2022

An honest review.

Anonymous employee
Recommend
CEO approval
Business outlook

Pros

People are passionate on the project. High quality meals provided everyday.

Cons

Higher management dismisses employee feedback, and the vision of the executives was often unclear and not well thought out. The projects were too ambitious and there was a lot of content being re-done. I was micromanaged a lot during my time there. Lots of employee redundancies and layoffs.

Viewing 1 - 3 of 28 Reviews

Glassdoor has 29 DPS Games reviews submitted anonymously by DPS Games employees. Read employee reviews and ratings on Glassdoor to decide if DPS Games is right for you.