Pros
If you need a break from spending time with your family and friends, this is the place for you. If you enjoy micromanagement and zero trust in your knowledge and abilities, there's no better place to be. If you're an aspiring executive producer who is prone to ruining your team's hard work by making misogynistic remarks to the press, you'll feel right at home-- and you just might get promoted! If you value the opinions of game directors who hold onto their jobs by having the team work overtime to make up for their lack of actual design skills, submit your resume ASAP. Oh, and don't worry-- they won't bother you much since they'll be "working from home" most of the time. More free dinner for you!
Cons
The head of this studio is quite possibly the biggest narcissist I've ever worked for. He never misses an opportunity to talk about himself and how he made Crystal what it is. What he fails to mention is how his bullying style of management has trickled down through the organization and made it a toxic environment. That is his true legacy. Strangely, some of the least qualified employees have managed to fail their way up into positions where they tow the company line: Place an unreasonable amount of work on too few people and expect to compete with the likes of other game studios that employ double the number of developers. Reducing project scope is never an option. Don't even think about proposing reasonable compromises to outrageous scheduling. Contract workers are the new wave of the future. Why hire senior people with lots of experience when you can hire three junior level contractors and not have to pay benefits or other perks? Besides, senior developers ask pesky questions. We don't have time for that.