Organized Chaos - Anonymous employee Rockstar Games Employee Review

3.0
9 July 2011
Anonymous employee
Recommend
CEO approval
Business outlook

Pros

* Lots of independence. You will get assigned specific tasks, but how you approach the tasks are up to you, as long as you get good results. * Lots of opportunities to wear different hats. You will never be doing one job and one job only. - Co-workers are friendly and talented. Very relaxed working environment. Help is readily available when you need it. * There is recognition and praise when you do good work, and you will get compensated for it. * Work schedule is flexible for the most part. If things come up in your personal life, you can take time off without having to fight for it. * Lots of amazing work is produced here by all the departments. You will be working on the cutting-edge of AAA games, and will learn a lot. The work you see from your studio and others will push you to create better work. * You're working for Rockstar, a well-respected company who, despite any negative press they've accumulated over the years, produce great games. Their overall Metacritic rating speaks for itself.

Cons

* There is a feeling of "perpetual crunch". Lots and lots of milestones with fancy names. Each one is treated like it's the most important milestone ever. Except it's not, and when one is over, it's on to the next one that is coming up in a month's time. * Very muddy vision. The higher ups probably know what they want, but it is communicated very poorly to the staff. * Management works late, and think that others follow their schedule too. No, we don't. People have lives. Don't dump work on us an hour before the end-of-day. * Chaotic production pipeline. Changes are often made on things that you thought were already done, resulting in old work being scrapped. This can be very demoralizing. * Rockstar likes to focus on one game at a time. That means if you're working on a project that's not coming out soon, it is left to meander aimlessly for 2 to 3 years. When whatever other focus game is released, attention will finally be brought to your project. * Work environment can sometimes be too casual. You can disappear for a 1 hour smoke break and no one would care. Very rarely do people get called for it, and bad habits are left to grow worse. * New York controls everything. If they want something changed, you have to do it. Decisions made by local management will get overruled. Something that was approved by your boss 6 months ago will all of a sudden have to be redone because of New York. * Multiple bosses on one project. Too many cooks in the kitchen with clashing opinions, resulting in work having be redone over and over again. * The game engine is buggy, and lots of things can and do go wrong. When they do, it can tack on 2 or 3 extra hours to your workday.

Explore other reviews about Rockstar Games

5.0
30 Apr 2026
Recommend
CEO approval
Business outlook

Pros

Innovation and technology is the best

Cons

Hectic days and crunching is bad

2
2.0
26 June 2026
Anonymous employee
Recommend
CEO approval
Business outlook

Pros

-The main pros of working here are there are many talented folks who are passionate about what they do. -Free lunch and work events were always pretty fun - A once in a lifetime opportunity to work on the biggest games of all time.

Cons

Rockstar takes advantage of the passionate people they have working for them. They use the brand as an excuse to not treat their employees with any dignity or respect. It's also worth mentioning that microagressions and misogyny is a bigger problem than what's being reported here. There were many times where I felt like my voice wasn't heard because of it. Leadership is also a the source of a lot of friction. Many of them are out of touch and let people who have worked their for a long time get away with abusing their direct reports and other lower on the totum pole colleagues. There are people who work here that have been reportedly for unprofessional behavior multiple times but don't receive any serious pushback from leadership. It's a very cliquey, fear based environment masked behind a fake sense of a forward thinking company. There's a lot of information withheld from people who are directly impacted by it, which eventually caused me to mistrust the company and leadership. I have mixed feelings because I enjoyed working on the games and there are many talent people who are being held back by a company that refuses to think differently.

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