Pros
* Perks and benefits; * free meals (but they were much better couple of years ago); * still a lot of bright engineers and artists
Cons
* top and mid management (they just don't know what they want, no long term vision, nobody wants to take responsibility); * strategy changing every time; * permanent reorg (probably good if you want new manager every month); * Pincus: he ruined a lot of good games. His smartest decision was resignation; * leadership principles just don't work; * fast follow approach for new games, no original IP; * no central tech (almost all central tech attempts, including zcloud, failed, thanks to Cadir); * stupid strategic decisions (zynga.com disconnected from facebook, 2nd version of everything) * best engineers leaving; * lack of execution, some games in development for years without any results;