This is the fourth rebranding of this company in the past 5 years. See Game Closure for the last iteration.
Common problems I've heard of or seen:
-Michael Carter (CEO) has no vision beyond what it takes to trick the next investor into giving him their money
-CEO thinks he is a designer, but all he does is copy other games and add more spam to them
-CEO is both controlling and absent. Often pops into a project, dictates sweeping changes, and demands that he be consulted on every decision. He then disappears for weeks at a time. He also approves every technical hire, so if you are applying, don't be surprised if you get ghosted.
-Rampant favoritism. The people in the inner circle are obvious and infuriating to deal with.
-Lawsuits involving possible discrimination
-Proprietary tech stack is hacked together
-Constant crunch and deathmarches
-Promised autonomy and salary increases never materialize
-High turnover; people have quit en masse