Quantic Dream Reviews

4.1

77% would recommend to a friend

(22 total reviews)
avatar

David Cage

83% approve of CEO

65% positive business outlook

Quantic Dream has an employee rating of 4.1 out of 5 stars, based on 22 company reviews on Glassdoor which indicates that most employees have an excellent working experience there. The Quantic Dream employee rating is in line with the average (within 1 standard deviation) for employers within the Media and communication industry (3.7 stars).

Reviews by job title

22 reviews
5.0
15 Feb 2017
Recommend
CEO approval
Business outlook

Pros

I was a Tools Programmer for 4 years at Quantic Dream, I left at the end of 2016 purely for personal life reasons. I give this company 5 stars because I would come back and work for them in a heartbeat, the people there are talented and form a collaborative team. Their tech is cutting edge, the game engine is one of the best looking on PS4 - I have yet to see a game that looks as good as the upcoming Detroit : Become Human. Their game-building software suite is now brand new as of summer 2016, the old software has been replaced. # The team leads and more experienced programmers are a pleasure to work with, I learned a lot from them. Great mentorship # Real positive work atmosphere, the people are great # Tech is a pleasure to work with (this wasn't always the case!) # Freedom & flexibility. Not only on what kind of project you work on, but also with which team. One of my colleagues had been through three different teams (Data, Game Engine, and Tools) # New programmers (including more junior) get to work on interesting projects right from the start (not just boring UI stuff) # Recent tech has good user & tech documentation, kept up to date # Mandatory code reviews. Pair programming # Work / life balance # Extra hours are paid. Royalties on released titles scaled by amount of sales # Good complimentary health insurance, generally good benefits # Great PTO, I always managed to reserve on dates I wanted # Tram & Metro stop literally right next to the building entrance

Cons

As always, it's easier to complain than to see the positive in a workplace. The grass is always greener on the other side. Quantic Dream isn't perfect, and as with all companies, it has its problems... but my experience overall was very positive. # Directors could do more to recognize employees' quality work to make them feel valued # Organization around Sony milestones can be improved, depending on the state of the game, most teams will have to be put in crunch mode more than a few times during the project's life cycle. Most game developers have this problem, nothing new. # Some employees prefer to talk among themselves, complain, start rumors rather than go straight to directors about problems. # Some people in higher up positions are a little arrogant / patronizing (again, try finding a place with 200~ employees where this isn't the case...)

2.0
5 July 2022
Recommend
CEO approval
Business outlook

Pros

-awesome IP, star wars. -the office is brand new and nice -small studio, "human sized" -good benefits

Cons

-no ownership whatsoever for your work yet expected accountability for it -the studio makes a game for direction and not direction leading the studio to make a game together. -huge disconnect between what is said and what is done. -work backwards, figure out details about a base that doesn't exist yet.

4.0
10 July 2019
Recommend
CEO approval
Business outlook

Pros

- Lots of talented and motivated people. - Doing something that so few are doing in the video game industry, taking risks and creating unique products. Although many says that Quantic's game are not "real games", they manage to create works of quality that have impacted the video game industry, in their 20 years of existence. That's still a feat that is worthy of praise and admiration for its founder. - Pretty good life/work balance, not that much crunch (depends on the teams though) - Good ambiance, people you talk to are friendly and motivated, willing to push their work and skills as much as they can.

Cons

- All tools are made in-house, thus always behind what's done elsewhere in the industry. - Very rigid tools & pipeline, you sometimes have to wait for months before the feature that was added by the programmer can be rolled out to the teams. - Managers & producers seems to mostly be completely inefficient. It seems that lots of subject are completely forgotten and nobody follows them, which result in people suddenly realizing that a whole team needs several weeks of work, for an international event that is happening the next day, as if nobody planned that this date would eventually happen. - Lots of changes and wasted work as everything is dictated by how the boss likes or not what is being put in the game. Can result in a lot of frustration and months or work thrown out entirely, pushing multiple people to quit out of anger. - Very french talking company, very french mindset. A bit of multiculturalism wouldn't hurt and would make the company more diverse. If you can't speak french, you basically can't work there. - Difficulty to see where the project is heading because of very silo-like team compartmentalization. - Although it's quite a big company, nothing is made to get people together and get to know the rest of the company. If you're in a small team, you might never speak to anybody else for months sometimes. - Communication between teams is very often lacking. - You don't have any creative decision power whatsoever in this company, even as a lead or expert. The boss micromanages a lot of creative decisions, and decides mostly everything in the end, as it's his company, his money, and his story. - Very hard to make things move, as lots people have been there for a while and "that how we've been doing things since forever", even if as a newcomer you can instantly see the gigantic flaws and you point at them loudly. - The people taking creative decisions are very emotion driven decision-making person,s when it comes to creative decisions. If they like or want something, they won't change their mind even when expert in their fields show them what their experience would dictate them. If they doesn't want something, it's going to be very tough to convince them that it's worth it.

Viewing 1 - 3 of 22 Reviews

Glassdoor has 58 Quantic Dream reviews submitted anonymously by Quantic Dream employees. Read employee reviews and ratings on Glassdoor to decide if Quantic Dream is right for you.