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Razor Edge Games

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Razor Edge Games Reviews

4.1

81% would recommend to a friend

(33 total reviews)
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Mike Weiser

Not enough data to show CEO approval

73% positive business outlook

Razor Edge Games has an employee rating of 4.1 out of 5 stars, based on 33 company reviews on Glassdoor which indicates that most employees have an excellent working experience there. The Razor Edge Games employee rating is in line with the average (within 1 standard deviation) for employers within the Media and communication industry (3.7 stars).

Reviews by job title

33 reviews
3.0
7 Sept 2018

3D Modeler

Anonymous employee
Recommend
CEO approval
Business outlook

Pros

You get feedback on your work

Cons

You dont get any money for your work and they are keep delaying the game and you are forced to like and share their post on facebook, twitter.

avatar
Razor Edge Games Response
7y
Sorry to hear you are annoyed by the time it is taking to complete the project. But projects of this magnitude normally take 3 to 5 years to complete by most professional teams working full time, so we are still well within the timeline one would expect. As a fledgling team 4 years ago, many Modelers where given a chance to join. As time progressed we fine-tuned the skills and detail level requirements needed to be a team member and had to let a lot of people go who couldn't reach those standards. To see who Active Modeling Team members are currently check out our Team page http://razoredgegames.com/team/ Over time the quality of Eden Falling (our premier product) has greatly improved. We had to go back and revisit a lot of work that was created early on and rework it or make entirely new versions to be more in line with the quality seen in AAA games today. This meant time was lost, a setback none of the Active team members wanted but was necessary as can been seen in recently released footage of what we have been working on as a direct result of some of these changes. https://www.youtube.com/watch?v=CqhQoON1mrs&t=2s We plan to continue with a steady roll out of new Eden Falling in game footage as we move closer to our release where Active Team Members and former Team Members like yourself will all start to earn the income we all have been waiting for. Note: Our team members only work part time in a profit sharing setup (10 to 12 hours a week, no one is or has been full time or is asked to work full time as of this response date). As a Indie team, we ask our team members to talk about the project they are working on, to make others aware of it, spread the word, be proud of it since they are making it. This can be done by sharing social media posts made by our marketing team or word of mouth etc. etc.. I wish you the best and hope you like the rest of us are looking forward to the final product.
3.0
21 Aug 2020
Recommend
CEO approval
Business outlook

Pros

Great people and a great experience for a new programmer

Cons

$0 pay. I was given contracts but they only pay when the game sells. The game was started about 7 years ago and it still is not complete. Maybe someday I will see some money. I have no idea.

avatar
Razor Edge Games Response
5y
I am sorry you feel its taking too long to complete the project. For clarity, the actual start date of the digital version of Eden Falling was started in late October 2014 designed to be a direct conversion of the table top game, which has a rule book of over 600 pages. We decided in July 2015 to change the direction and make the game a full blown AA to AAA style graphical adventure. Most similar projects created by other studios working full time with a team of 100+ people take on average about 5 to 7 years to complete. Our entire team works part-time, most working about 5 to 10 hours a week and we are on track to release within the next 12 months. I believe that is a testament to the Teams determination and overall feel about the product we are working on. We are are a profit sharing team, meaning we earn royalties from game sales, as the game sells, the upside you earn more over a longer period of time, the downside, none of us makes any money until it sells. This setup is not for everyone but everyone who wants to join us is informed prior to signing their first contract paperwork of this setup and how it works. We do offer regular update announcements (multiple times a week) to keep all team members informed and on milestone. Additionally, WIP reviews and weekly team online meetings and we have a our teams discord channels where the team is in constant contact with each other, As you know, at REG we have a very enjoyable open, friendly, social working environment. Our team stays very connected not only focused on the work we need to get done but also forging relationships that extend outside of work. Many on our team work for other studios in game development or cinema industries and choose to work here as well. The main mottos I run the company by, is, "we must be able to have fun, while we work" The Team Leads, Executives and I strive to remove the "each team member is a shark" attitude that prevails at many other studios an strive to create a very team oriented environment, where we all have plenty to do and are not competing for the next scrap of work that becomes available. As an existing team member, I suggest you join in a bit more with the rest of the team. Get to know your fellow teammates, you may discover what many of the others have, and share in their enthusiasm to make the best products we can. Most of all reach out to your team leads or executives like myself if you have questions or issues or thoughts that we can assist you with.
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Glassdoor has 99 Razor Edge Games reviews submitted anonymously by Razor Edge Games employees. Read employee reviews and ratings on Glassdoor to decide if Razor Edge Games is right for you.