Siege Media Reviews

4.0

87% would recommend to a friend

(75 total reviews)

Ross Hudgens

95% approve of CEO

71% positive business outlook

Siege Media has an employee rating of 4.0 out of 5 stars, based on 75 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Siege Media employee rating is in line with the average (within 1 standard deviation) for employers within the Media and communication industry (3.7 stars).

Reviews by job title

75 reviews
2.0
11 Mar 2020
Recommend
CEO approval
Business outlook

Pros

If you're fresh out of college and are in dire need of experience, Siege will give you that. You'll work with high-profile clients, build a portfolio, and make some undisputedly flashy content. The Austin location has access to some good food, and the area is rather interesting. There are some nice people there and you'll absolutely learn a lot about outreach.

Cons

Siege has a unique problem, in that the job itself simply isn't content marketing. Not entirely, at least. As a "content marketer," you'll spend roughly one day out of your entire week creating content. Outside of that you'll be sending 100 emails each week to fresh prospects. You'll also be replying to countless emails and hoping to land links. (Your job absolutely depends on it.) This simply isn't content marketing. It's outreach and link building. If you're looking for a content marketing job where you can strengthen your writing skills and learn about SEO, this isn't it. If you have a passion for outreach and enjoy networking, by all means apply for this position. The expectations are unrealistic and unsustainable. Once your 90-day trial period is up, you're expected to land numerous fresh links each month. As you progress through the company, you can be expected to earn as many as 15-20 unique links per month, even. All the preparations and content in the world can't guarantee links, which makes it an irresponsible metric for which to hold people accountable. The culture itself also leaves a lot to be desired. People are so overworked and stressed about hitting their numbers that virtually nobody socializes or takes a healthy break. The moment you walk in your hear the sound of keys clacking and no conversing at all. Lunches are generally quick, with many skipping them for fear of falling behind. (Again, your job depends on hitting those link goals.) There's simply no room to enjoy the people you work with - you have to be sending emails and prospecting nonstop if you want to avoid probation or being terminated. I know for a fact people are stressed, some to the point of calling in for a health day. There's nothing normal or healthy about the work/life balance at Siege. It's truly heartbreaking, as there are some wonderful people there.

avatar
Siege Media Response
6y
Hey there, thanks for your honest feedback. Since you left, we've implemented an anonymous feedback form. As people have mentioned in previous reviews, we welcome feedback and move on it quickly, although I admittedly have been guilty of moving on the small items vs focusing on the big boulders (such as workload), which I hope to emphasize as soon as possible. While it is true hitting link numbers are stressful, in general we also rely on qualitative goals to evaluate potential and performance such as ability to hit deadlines, respecting peers, and email quality. When we see all of those embraced, we will always work with the candidate to improve or find another fit at the company. Additionally, once someone is proven, if they have a down goal month for some reason, by no means is their job at risk. We understand there is some volatility to what we do, and the people that stick understand that they aren't being held to the fire on a monthly basis by us. In the rare situations we have ever had to release someone for performance reasons, it is often a multi-quarter process in working with them before doing so. Agency life is by no means easy and client work is demanding, but it can be rewarding in terms of career acceleration and skill development. Content marketers at Siege definitely learn how to improve their writing and SEO, but we often ask candidates to walk (master outreach) before they run (add SEO to the mix). Client fit can also mean you land on clients without a heavy need for that out of the gate. Many people in these reviews voice how much they've learned in the role/that they learned more than any other role. That may be more true of some than others, but I'm proud of that and believe it to be true. We can definitely push harder there, and will. Finally, we give all new hires a PDF that breaks down the exact ratio of where their time will be spent at the same time we give them an offer letter. There are no surprises and expectations are crystal clear before you're hired. If you're interested in Siege and want to see it, check it out here: https://bit.ly/siege-cms-role Please note that you actually spend more than one day a week on content creation in the role, although it is realistic that you spend more time on outreach than writing, especially to start. Thanks for your feedback and I hope you find a more fruitful role for you elsewhere. -Ross
2.0
17 June 2022

Not what it used to be.

Recommend
CEO approval
Business outlook

Pros

The design team was made up of incredibly talented and kind people. Design management still works on projects that the rest of their team works on so they can empathize with the problems that designers face day to day. There is an ‘unlimited’ PTO policy and it actually equates to employees being able to take a lot of PTO, sick and mental health days. The whole company also generally takes the week between Christmas and New Year off as well, which is wonderful. Siege took very good care of its employees throughout the pandemic, even offering a small bonus to employees whose spouses or family members lost their jobs. The company is fully remote and as a designer, you are trusted to get your work done and are not micromanaged.

Cons

I’m still a bit shocked that I’m writing this review and even more so that I have left. If you had asked me a year ago I would have had zero plans to leave. Siege was the oasis of design jobs and I would have recommended it to anyone. We worked on interesting projects, had a fast but realistic schedule, and leadership was very transparent and caring. Even though Siege is a content marketing agency first, design still felt like an integral part of the company. Cut to the present day where designer morale is at an all-time low and we work at a completely different agency than we did even 1 year ago. Of the 30+ designers, only 1 had quit from the time I started up to this year. But so far in 2022, they have lost 8, with more planning to leave. There used to be a variety of clients with a mix of styles which kept the job engaging. Due to increased pricing a lot of the long haul, fun clients have dropped leaving a group of uninteresting tech, finance, and insurance clients. Over the last few months, there has been a very obvious shift to deprioritize design across the board by pitching quicker projects and fewer infographics. Very recently, project timelines were cut drastically, making for less creative work and increases the number of projects that are expected to be churned out per week. Designers are always pumping out the quickest and most finalized thing possible, leading to an extremely burnt-out team. Implementing the pod structure has been the fatal blow to designer happiness. Rigidity among scheduling the few interesting clients has left the majority of the team stuck with clients that are unfulfilling and frankly very boring with no escape. The proposed solution to this after nearly a year of complaints has been to let designers work on any client within their pod, which doesn’t help the pods where every client is uninteresting. The pod structure has also hindered the ability to assign designers projects based on their skill set and wants, leaving the decisions to be made based on what is convenient for marketing schedules. Designers who are incredibly talented illustrators are assigned clients to source stock photos. Decisions that drastically change the work-life of designers are made behind closed doors, with little to no input from design managers. Feedback provided by employees directly after new processes are announced is disregarded by upper management and designers are told 'to just give it some time and be positive', only to have those same issues grow into huge problems. When providing feedback to design managers you get the feeling that they are unhappy as well and are struggling to make feedback heard or create any positive change. When discussing problems in exit interviews blame is pushed to road blocks by investors that the team at large barely knows exists. The ability of the investors to hinder the CEO or COO from running things how they would like or influence decision-making has not been mentioned publicly. In general, there is little-to-no design collaboration and the job feels draining and isolating. The goal is always to have as little feedback or back-and-forth as possible on any project. Everyone is maxed out and there is no time or energy to collaborate in the small ways you can in agency life. There is only enough time to translate the brief as quickly as possible and move on to your next assignment.

2.0
26 Aug 2022
Recommend
CEO approval
Business outlook

Pros

Remote office Unlimited PTO Mental health days Amazing colleagues that can turn into friends

Cons

Favoritism when it comes to promotions/raises Utilization changes have created insane workload and driven employee turnover Pay is at least 15% under market value ("the economy" is blamed) Feedback is received with gaslighting

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Glassdoor has 85 Siege Media reviews submitted anonymously by Siege Media employees. Read employee reviews and ratings on Glassdoor to decide if Siege Media is right for you.