I applied online. I interviewed at Bit Reacto in Sept 2023
Interview
The interview felt pretty standard, though it felt a lot less of a conversation and more of an strict interrogation of my skills and experience. However, there were moments that the interviewer would go off on long tangents about his experiences and opinions of the game dev industry and this would happen with enough frequency that it would hijack the interview. Bit Reactor is made up of veterans of the XCOM series so it helps to have played those kinds of games. I got the feeling they were looking for someone with more technical skills than I had.
Interview questions [1]
Question 1
What are three golden rules for level design? What are some technical challenges you've faced in prior projects? What happens if you add this feature to X game?