Working at BioWare | Glassdoor.com.au

BioWare Overview

Edmonton, AB (Canada)
501 to 1000 employees
1995
Company - Public
Video Games
Unknown / Non-Applicable
Riot Games, Activision Blizzard, Ubisoft
BioWare develops high-quality console, PC, and online role-playing games focused on rich stories, unforgettable characters, and vast worlds to discover. Since 1995, BioWare has created some of the world's most critically acclaimed titles, including ... Read more

Mission: Our vision is to create, deliver, and evolve the most emotionally engaging games in the world. We invite you to join us on the journey.

BioWare Reviews

3.7
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Andrew Wilson
18 Ratings
  • "Good place to work"

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    Former Employee - Anonymous Employee
    Former Employee - Anonymous Employee
    Recommends

    I worked at BioWare full-time

    Pros

    Great people. Amazingly interesting and fun projects to work on.

    Cons

    Edmonton is somewhat cold an inhospitable.

See All 109 Reviews

BioWare Photos

BioWare photo of: BioWare Austin
BioWare photo of: Team fun
BioWare photo of: BioWare Edmonton Holiday Party
BioWare photo of: SWTOR
BioWare photo of: BioWare Celebrates Pink Shirt Day
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BioWare Interviews

Experience

Experience
58%
24%
18%

Getting an Interview

Getting an Interview
60%
13%
13%
7
7

Difficulty

2.9
Average

Difficulty

Hard
Average
Easy
  1. Helpful (6)  

    Software Engineer Interview

    Anonymous Employee in Austin, TX (US)
    Accepted Offer
    Positive Experience
    Average Interview

    Application

    I applied online. The process took 4+ weeks. I interviewed at BioWare (Austin, TX (US)) in April 2011.

    Interview

    I did a phone interview with several developers, where I was asked about my past experience and technical questions relating to that experience. I then a programming skills test. They did not mention that you couldn't use the Internet as reference, but I assumed they preferred me not to do so. After that, I had several on-site interviews where they tried to find the best fit for me. The interviews were group interviews, with behavioral questions, experience-related question, and some whiteboard questions. Everyone was incredibly professional and went out of their way to make sure I wasn't nervous.

    Interview Questions

    • What's the difference between a class and struct in C#? In C++?   1 Answer
    • Describe a previous project and your role [from your resume].   Answer Question
See All 17 Interviews

BioWare Awards & Accolades

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