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Fuel Industries

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Fun projects but not a respectful environment - Developer Fuel Industries Employee Review

3.0
26 Apr 2014
Recommend
CEO approval
Business outlook

Pros

I got to work and see a lot of great projects and exciting opportunities while at Fuel. Growth was a potential as you could join the company at a low level of move your way up to be team leads or higher. The pure talent of my fellow co-workers was incredible and always a joy to be a part of. Every few weeks lunch would be provided.

Cons

The expectations were ridiculous. Fuel would accept projects that had unrealistic deadlines and simply expect the staff to stay as late as needed to finish it. On top of the already crazy deadlines, new work would be accepted without any opportunity to extend the deadline. Fuel would bend over backwards to simply win a project even though they constantly talked about how the company was stable and could seek equal opportunity projects that would not constantly push the employees to the extreme. Projects would be estimated prior to any details about the end result. When it would come down to execution because everyone is perfectionists an estimate that was discussed as straight forward would be completely warped from what the original expectations were. Working overtime was expected and not paid back in equal rates. Weeks of overtime would be rewarded by a gift card worth not much more than a dinner.

Explore other reviews about Fuel Industries

5.0
30 July 2018
Anonymous employee
Recommend
CEO approval
Business outlook

Pros

Fun environment with projects that are flexible to designer input and flowing well with working on a team

Cons

Team is international and can be difficult solving problems when team members are working opposite schedules.

3.0
26 Aug 2015
Anonymous employee
Recommend
CEO approval
Business outlook

Pros

Great people Cool projects Incredible artistic talent From a development standpoint lots of autonomy

Cons

Lack of direction , lots of ideas get shotgunned or pigeon holed into things. And it comes across that way in the end- product. Creative direction on a design and mechanical level needs to be more consistent , the projects are haphazardly developed and I feel like that comes across to your end users. Lack of marketing strength in the digital space, the formula for success can be boiled down to X eyeballs= X profit. I never felt like our projects received the requisite number of eye balls for any financial success. It was disappointing to work on something you don't feel that any body would ever see. Art review can be ..rigid.

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