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Fantasy Flight Games

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Fantasy Flight Games Reviews

2.7

49% would recommend to a friend

(54 total reviews)

Christian T. Petersen

30% approve of CEO

40% positive business outlook

Fantasy Flight Games has an employee rating of 2.7 out of 5 stars, based on 54 company reviews on Glassdoor which indicates that most employees have an average working experience there. The Fantasy Flight Games employee rating is 24% below average for employers within the Retail and wholesale industry (3.5 stars).

Reviews by job title

54 reviews
1.0
4 Aug 2015

I love what I do (most days) but I wish I could support my family.

Anonymous employee
Recommend
CEO approval
Business outlook

Pros

Everyone says this, but the people who you work with here are amazing. It's a casual environment with a lot of laughs. I love playing games over lunch with my coworkers. I also love meeting gamers from all over the country at conventions like GenCon. Discounts are amazing: huge discounts on our own games, but we're also able to get discounts on games from other companies!

Cons

I will admit that things have gotten a bit better with management allowing more autonomy in the departments. However, the CEO still inserts himself into the process regularly. He also still flies off the handle on employees, loudly insults our work, and turns what should be an amazing job into an exercise into how much abuse someone can handle for under 30K a year. Management knows enough to keep the company puttering away, but not enough to become a game-changer like Wizards of the Coast. People that are in those management positions have no qualifications to be there, they've just been friends with the CEO for a long enough time. The company does no research on what customers want or trends in the business. We're just forced to throw out as many products as possible as fast as possible and hope that a few of them stick. Management also has no education or training and very little understanding of how to work efficiently. For example, they have most of the staff pack up Thanksgiving sale orders for a week or more in November. So they're paying 50 people their full salary to stop their professional work and pack boxes in a freezing warehouse for a week. Management doesn't realize that they are bleeding money when they do this, but instead thinks that they're saving money by not hiring temps. Oh, and we're still screamed at when our games are delayed by this warehouse duty. So we have to work even longer hours during those times so we can pack orders and design, test, and proof our games. Customers wonder why we have so many problems with our rule books. The reason for this is that we have only a few weeks to churn out products, and we have to play test on our own time. We actually can't play test our games during work hours. So we put in a 40+ hour work week trying to put out as many SKUs as possible, then have to work late into the evenings and over the weekend to play test the game. I love everything about board games, but it's hard to spend 60+ hours a week at work away from my family, especially when I'm earning such a small salary (a clever move by the CEO so he doesn't have to pay for the over-time he forces us to do every week). Despite all the profit we make, employees are paid very poorly. Home ownership is very rare here. Employees who are salaried don't share in the profits of their game design. So if your game sells 5 copies or 5 million copies, you're only going to make your 30,000 dollars a year salary. Independent contractors and freelancers can negotiate for a portion of net sales (like royalties) over the life of the game, just not employees. This is why many of our best designers quit and become freelancers.

1.0
18 July 2017

All that Glitters Is Not Gold

Anonymous employee
Recommend
CEO approval
Business outlook

Pros

You'll work with some of the best humans you'll ever meet. Thats it. FFG/ANA would like you to think that their perks are pros, but snacks, PTO, and health insurance are not perks to brag about, they're the bare minimum for a major company in 2017, and it means even less when they'll pay you $10,000 or more less than what you deserve or could earn elsewhere. They'll even give you a document yearly showing you how much you make when they add together all the "amazing perks" you receive, because you should be so grateful to work there. This is a common theme, see below.

Cons

Let me presume to put myself in your shoes. "Holy crap, Fantasy Flight Games, Asmodee North America has offered me an interview to work for them. Star Wars, Game of Thrones, Lord of the Rings, some of the coolest IPs in any industry and I'll get to work with them on a daily basis. This has got to be a dream, because this looks and sounds like a dream job." I know, its exciting. I was there 2 years ago. I moved my whole life to Minnesota across the country because this job sounded so cool. Now I'll tell you what someone had the foresight to tell me before I got hired, but was too numbed by the glamour of Star Wars to hear. The exact reason you're so excited to work there, is the exact reason why you'll be used, abused, and discarded from that company without as so much of a second thought. There's thousands of people standing right behind you dying to get their ID Pass into the offices, so when they say they'll pay you minimum $10k under what your salary could bring anywhere else you'll take it, cause Star Wars! When they pile work on top of you so heavy that you're working through the weekend multiple weekends in a row without as much as a thank you, they wont care about how you're feeling about it cause whats the worst case, you quit and they replace you in a week. When it comes time for a review and they give you a comically low raise, a raise so low it'll be a decade before you see any actual substantial change in your compensation, they wont care. They cut low raises across the board because the best cause scenario in this instance is you quit, and they can hire someone for cheaper than what they've been paying you since you got your first raise. I cant speak for every department, but I can speak for quite a few of them. If you're dream is to start low on the totem pole and work your way up to a high level management role, heck even a middle to low level management role, bad news bears for you. Every role of power in this company is held by a lifer. People who've been with FFG since its early days and at this point is like an animal raised in captivity. They've spent so long in their cage that if you released them to the wild they'd crumble. Perfect example is one of the managers there quit to go out into the wild and pursue an ad agency job, only to find no one operates like FFG/ANA does so they came back and got their old job and will never leave again. There is no upward mobility for your career there. You wont develop a career, you'll get stuck in the same position doing the same thing for your life. Unless of course you win brownie points by sucking up to executives, and honestly the best advice I can give you if you're planning on trying that path, be a man. I've never seen a woman rise the ranks on the backs of favors from executives.

2.0
9 Aug 2011
Recommend
CEO approval
Business outlook

Pros

The company has lots of exciting projects to work on, there are many fun co-workers in the ranks, and benefits are pretty good

Cons

The company's executive leadership is difficult to work with, there are political dangers at every turn, and employees are frequently sacked with no warning or provocation

Viewing 1 - 3 of 54 Reviews

Glassdoor has 73 Fantasy Flight Games reviews submitted anonymously by Fantasy Flight Games employees. Read employee reviews and ratings on Glassdoor to decide if Fantasy Flight Games is right for you.