“We’re working closely with one of Tencent’s top mobile studios, Timi, to develop a fun and original ‘Call of Duty’ experience that delivers superb gameplay and mechanics to mobile players,” said Rob Kostich, executive vice president and general manager of the #CallofDuty franchise. “’Call of Duty’ has been the leading first-person action experience around the globe for years and seeing that come to life on the mobile platform has been really exciting. We can’t wait for fans to play.”
#ATVILife #ABusinessOfPassion #WeMakeFun
We had a wonderful time hosting the Girls Who Code summer immersion class from Blizzard for the day! Come back to visit soon!
Whether it’s taking over huge aircraft hangars or building unique experiences at the most exciting video game events in the world, Taryn Hutt makes sure you’re going to have an amazing time playing the newest games Activision has to offer. Find out what it takes to bring Call of Duty: Black Ops 4 and Destiny 2: Forsaken to one of the biggest, most exciting video game events in the world #ATVILife #ItsThePeople
Wishing you all a happy and safe 4th of July celebration from the Activision team. United we stand with all the men and women who serve our country with honor. Thank you!
#4thOfJuly #ATVILife #ItsThePeople
"Activision has considered every facet of their employees’ lives when crafting the benefits program. Perks include tuition assistance, up to $5000 of adoption assistance, fertility and new parent support, gym membership, ergonomic benefits, veterinary pet insurance and even legal assistance."
The team at Raven Software had an epic time at the Go Red For Women, STEM event at Madison College. These day-long events give young girls an opportunity to get exposure to leaders/practitioners of local science, technology, and engineering companies. Our team had a great time at speed mentoring and were beyond impressed by the groups that joined our breakout session. Their mission was to share advice and opportunities to start building lasting connections to the next generation of STEM leaders.
Thank you Raven team for ensuring these girls walk away knowing the impact they can make through a career in #STEM.
Earlier this week we announced the #FearNot Personalization Pack for Call of Duty: WWII, developed by Sledgehammer Games in partnership with artist Jason Heuser, all proceeds for this pack go to placing #veterans into high-quality jobs through the Call of Duty Endowment
“Coming into work every day isn’t just awesome because of the fact that I know everyone is extremely good at what they do and cares deeply about what they’re doing, it’s the fact that these are fundamentally amazing people.”
- Destiny Product Manager, Jake Whisler
Activision Blizzard and the Call of Duty Endowment are thrilled to be named the 2018 Gold Halo Award winner in the Social Services Category. The Halo Awards are North America’s highest honor for corporate social initiatives and cause marketing and presented by Engage for Good. This is the 3rd time the Call of Duty Endowment has been recognized by the Halo Awards for their efforts in the #veteran space
“We’re so grateful for this recognition,” Dan Goldenberg, Executive Director of the Call of Duty Endowment. “Having started 2017 with the goal to deeply integrated our cause with Call of Duty: World War II’s great content, this is incredible validation of a campaign that has helped thousands of veterans find meaningful employment and educated millions of gamers about the Greatest Generation’s sacrifices and accomplishments.”
"The Activision segment saw a solid 45% growth in net revenues in Q1, primarily led by Call of Duty: WWII, which was released in Nov '17. The growth was also aided by Call of Duty: Black Ops III.
Looking forward, the company plans to release Call of Duty: Black Ops 4 later this year, and this will likely aid the segment growth. We estimate the average active monthly users to be around 50 Mil, and average revenue per user to be $53 for 2018."