I applied online. The process took 3 weeks. I interviewed at Electronic Arts
Interview
1st round standard 15 min HR basic questions on background
2nd round HM talk about resume deep dive and introduce team
3rd round take home accessment on microservices
4th round is supposed to be technical but didn't make it there
Interview questions [1]
Question 1
GraphQL and microservices, node.js implementation details
I applied through a recruiter. I interviewed at Electronic Arts (Vancouver, BC) in Dec 2025
Interview
Reached out by recruiter through LinkedIn, scheduled the 30 minute phone screen with recruiter, then moved to a 1 hour HR interview with a panel of engineers and leadership. The interview went really well. However, I was ghosted from the recruiter and didn't receive any rejection email about the role after a few weeks from the interview, later finding out a few months later that the role was closed. Recruiter didn't respond to multiple LinkedIn messages or any of the several follow-up emails. Bad experience and bad recruiter to not even reply to a single message afterwards.
Interview questions [1]
Question 1
Describe your most challenging project? Other behavioural questions...
I applied online. The process took 1 week. I interviewed at Electronic Arts (Hyderābād) in June 2019
Interview
First round started off with technical manager round and it was a very good whiteboard based session, where all questions and its corresponding answers were asked to be explained on whiteboard.
Unlike lot other companies, I was not being evaluated based on what I've done and if they are working on that specific tech or not, instead, I was evaluated based on what I can achieve, my learning curve, my ability and hunger to do more.
There were 4 rounds like this, with design level, program level and deep Java level questions.