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      Electronic Arts

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      Object Modeler Interview

      13 May 2016
      Anonymous interview candidate
      Redwood City, CA
      No offer
      Neutral experience
      Average interview

      Application

      I applied online. The process took 2 weeks. I interviewed at Electronic Arts (Redwood City, CA)

      Interview

      Typical interview process where you first get a call from a recruiter to set up a day and time for an on-site interview. The people interviewing were great and open about what it was like working there and what was expected from the position. I did feel that the interview was a little too long for this role, it lasted two and a half hours and I interviewed with eight different people. They all asked almost the exact same questions which made it feel a bit redundant, by the time I got to the last few people I was already tired of answering the same questions. It just seemed unnecessarily long for the role, specially because it was for a temporary position. Some of the people interviewing weren't even people whom I was going to be working closely with on a daily basis on the job.

      Interview questions [1]

      Question 1

      Show us and describe the work you have on your online portfolio. Are you comfortable with a very technical pipeline?
      1 Answer
      2

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