End of an era - Game Designer DICE (Sweden) Employee Review

2.0
19 July 2019
Recommend
CEO approval
Business outlook

Pros

Parties, After Work with free drinks and free breakfasts. Most, if not all, coworkers are friendly and nice to be around. Salary and compensation are good for a European studio, but still underwhelming compared to American ones. Crunch is very low for most employees.

Cons

Creative leadership appears totally clueless. More often than not, their vision raises eyebrows, questions, and concerns. They push their ideas through anyways. Be prepared to work on systems you do not believe in, but leadership is convinced will be a smash hit. Studio leadership appears equally clueless or simply incapable of reining in creative leadership. The result is creative leadership is free to run amok with no oversight. Talking to studio leadership about issues will have them agree with you, only for nothing to happen. EA leadership either signs off everything without much scrutiny or are being kept in the dark on the problems the studio is facing right now. Leadership can make huge blunders but are forgiven and even promoted for the next project. Lower ranking employees can be stuck for years asking for a new role. Leadership conveniently holds meetings for themselves during playtests. Not surprisingly, they appear to be very disconnected with the state of the game. Developers also participate less and less because they know their concerns will not be addressed anymore. Bonuses and annual reviews can appear to be based on throwing darts. The quality or quantity of your work is not obviously reflected in your bonus which can range anywhere from 50 to 150%. Politics seems to play a bigger role than competence. For years, some designers accidentally had salaries significantly lower than other designers with comparable backgrounds, experience and titles. The editor for Frostbite is difficult to work with and feels like it is 15 years old. Basic file operations can take minutes, simple actions like copy and paste do not work reliably. Many people have left over the past couple months. It will be difficult to find potential replacements and get them up to speed. Talent loss may never recover. The studio has become much less open recently. You used to be able to submit anonymous questions for studio meetings. This is no longer possible. Contractors stay contractors forever.

Explore other reviews about DICE (Sweden)

5.0
16 July 2021
Recommend
CEO approval
Business outlook

Pros

Best in everything and awesome work

Cons

No cons but was a great help

3.0
16 Aug 2019
Recommend
CEO approval
Business outlook

Pros

No crunch! Some of the best work/life balance in the industry. Their goal is to be efficient with their time. Good pay/benefits - this is a given, it's EA... Nice location near the Marina but the rent is very high if you plan to live close to work.

Cons

Multiple failed projects. The studio has not been successful at anything other than supporting other studios. (DICE Sweden) There is a clique here that consists of people who have been here since before the studio took the "DICE" name... They are friendly to your face but ultimately only look out for each other and will turn on you if they feel threatened in any way. Unfortunately management allows this as they are part of it. Slow career advancement partially because of the issue above. Also they will tell you that you're getting a promotion for years before actually going through with it. Few transferrable skills as an artist - you are either strictly working with Frostbite or 3D art (mostly photogrammetry) and they don't really like it if you try to do both. So good luck going somewhere else only knowing how to do one of those things. Leadership is not great at decision making or being accountable.

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