Questionable will on "our business are our people" - Platform Engineer Netspeak Games Employee Review

2.0
19 Aug 2021
Recommend
CEO approval
Business outlook

Pros

- young and new start-up - coworkers are generally nice people - modern tech stack - fast pace if you are into that - remote first - support visa sponsorship (depends on role though, I guess) - business potential (getting attentions from investors and users on their game) - good work challenges that are to help you grow (for both hard and soft skills, even just for three months)

Cons

- not enough staff - constant reminding of on call pressures (for example, mentioning of alteration of contract to include that several times) even though that was not what's discussed at onboarding. - questionable "zero-crunch studio" motto - unclear remote working policies - intense work time for seniors (at least for some) - evaluation and feedbacks could feel poor (lacks objective evidences to support their claims) - not uncommon to hear swearings during meetings especially from managements - very friendly when hiring, but not the same when time to say good bye. you better pack it up fast.

Explore other reviews about Netspeak Games

4.0
12 Aug 2025
Recommend
CEO approval
Business outlook

Pros

I had a good time working for Netspeak games. Fellow employees are friendly and helpful. The company culture doesn't feel like a cult, its creative and passionate.

Cons

I got released abruptly, despite promised a longer term stay because they ran out of tasks for me. Nevertheless, I got extra pay which gave me a HeadStart for my next search.

4.0
2 Sept 2025
Recommend
CEO approval
Business outlook

Pros

I genuinely enjoyed my time at Netspeak Games. The people here are incredibly nice and supportive, which made the studio feel welcoming from day one. I was able to learn a lot, challenge myself, and really grow in my role thanks to the collaborative environment. Management and leadership were attentive and accommodating, always doing their best to support me and ensure I had what I needed to thrive. It was clear that everyone cared not just about the game we were building, but also about the people making it.

Cons

Like many studios working on something ambitious, there can be fast-paced moments and shifting priorities. It’s not necessarily a downside, but it does mean you’ll need to be adaptable and comfortable with change. At times, tasks and the overall game roadmap could feel a bit vague, which sometimes made it discouraging when the direction wasn’t fully clear. The fast-paced nature of the company also meant there was less time to polish and refine the game as much as we wanted, .

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